Rock Paper Scissors Evolution
(the one where players evolve through rock paper scissors)
In this warm-up, the group agrees on five or six stages of evolution (e.g. amoebas, tadpoles, frogs, alligators, dinosaurs, Godzilla) and physicality for each stage (amoebas roll around on the ground, frogs hop around, etc.). Then, starting as amoebas, players find a partner for Rock Paper Scissors. Winners move up the evolutionary ladder (becoming tadpoles) while losers stay amoebas, and both of them move on to find another partner. Every time a player wins they move up, and every time they lose they move down, but you can't go lower than amoeba or higher than Godzilla. Let the game run for three or four minutes and then check in to see who has achieved what stage of evolution.
(aka: Evolution, Transformation)
- Players can partner with anyone in the game, not just people who are at the same stage of evolution.
- The bigger the commitment to the physicality of the different stages the better. Godzillas should stomp around the room roaring and breathing fire.
- Try playing where you can only partner with players at the same level as you (tadpoles can only Rock Paper Scissors with other tadpoles, etc.). This version is useful with kids who might otherwise be tempted to only play with their friends in the group. This version of the game ends when everyone has evolved to the final stage, except for the single players who have been left behind at each stage of evolution (without anyone else at their level to play).
- Create your own evolutionary chain. This game is great for the classroom as a way of presenting a wide variety of content.